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Tank Duel

Pull back anywhere to set angle and power, then let go to fire at a computer tank on seeded, dent-able hills. Wind pushes every shell. Six opponents with different quirks wait on the ladder, and you score for hits, bullseyes and speed.

How to play

  1. Drag back and watch the dotted arc and the wind arrow.
  2. Release to fire, using the red X to see where your last shot landed.
  3. Land 3 hits before you take 3 and before the 6 turns run out.

Tips

Questions

What if I run out of time?

You lose that turn after 8 seconds.

Do my shots hurt me?

No, only direct blasts on the enemy tank count.

Are hills and wind the same for friends?

Yes, they are seeded.

Host a roomPlay vs computer

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