An original non-gory 3D sporting drill tournament with 48 seeded bouts. Procedural articulated dobok athletes wear belts, chest protection, head guards and foot pads on a tiled tournament mat with judges, an updating modeled scoreboard, spectator stands, banners and a trophy. Match the rival's gold opening: HIGH targets the head, LOW targets the body, never the legs. High kicks reach farther; body kicks recover faster. Every committed kick changes feet, and consecutive clean contacts within 1.65 seconds earn foot links. Link objectives arrive in bout 5; longer-range aerial kicks in bout 9 trade stamina and recovery for reach and extra points. Moving range arrives in bout 17, and the rival can use aerial low-kick evasion from bout 25. The solo AI uses the same kick-contact, opening, range, stamina and recovery functions as the player. Finish all displayed objectives while ahead before the 60-second limit or rival points limit. Best score, earned stars and unlocked bouts are saved locally. UTC Daily uses one date seed and credits a winning completion once per run-start UTC day. Friends independently play the identical seeded bout 24; these are score comparisons, not human fighters sharing one mat.
No. Each human independently faces the same seeded solo rival and compares one finite score. The existing Kit supplies the room, optional scoreboard computer characters such as Pip, and final podium. Pip is not a fighter on the mat.
You must also finish the displayed link and aerial objectives and have more points than the solo rival. Clean aerial contacts count toward AIR; alternating-foot clean contacts inside 1.65 seconds count toward LINKS.
Best scores, stars and unlocked bouts persist on this device. Daily is date-seeded in UTC; a win credits its run-start day only once, consecutive days extend the streak and missed days reset it. Hidden tabs pause and require deliberate Resume; the shared room clock keeps running. Unfinished animation frames are not saved.
No. This is a simplified original browser sport with abstracted range, target openings and drill objectives, not official competition rules, coaching or a physically exact collision simulator.