A full-3D third-person parkour race with one thumb and no buttons. A stylised low-poly runner with a fluttering scarf sprints along a course built high above the sea on a shipping dock. Drag to steer, tap to jump and hold a little longer for a higher jump. The runner vaults low crates and climbs ledges on its own when you jump toward them, and a swipe down slides under low bars. Fall off and you respawn at the last checkpoint flag with a small time penalty. Race three rivals who run the same course plus a ghost of your best run over 25 levels that introduce gaps, narrow beams, moving platforms, swinging hammers, spinning bars, bounce pads, ladders, zip lines, wind gusts and a night level. Finish for one star, place top two for two, and win without a fall for three. Beat level 25 to become Champion, then run endless courses. The Daily Challenge and friend rooms use one fixed course for everyone and compare finish times.
Tap anywhere. A longer press gives a slightly higher jump, and taps a moment before landing still count.
25 levels with 1-3 stars each. Progress and stars are saved and you resume at your highest unlocked level. After level 25 you run endless courses.
Yes. A room runs the same course for everyone and ranks by finish time.