A one-thumb rolling game on a narrow wooden pier over a bright turquoise lagoon with palm islands, boats and jumping fish. Your glossy ball rolls by itself and speeds up. Drag left and right to steer, burst through crates and barrels for a smash combo that makes your ball bigger, and collect coins and three golden keys on the way. Boost pads launch you across gaps, planks crumble behind you in the collapse sections, and stone blocks bounce you back if you hit them too slowly. Fall in the sea and you splash, lose 2.5 seconds and restart from the last checkpoint. The pier ends at the treasure chests: with all three keys you pick one of three chests for a coin prize. Thirty levels on three islands (Coral Cove, Sunset Shoals and Moonlit Lagoon) ramp from an easy pier to narrow piers and moving stones, and a computer rival races you on selected levels. Earn 1 to 3 stars, buy eight ball skins and four trails, play the Daily Reef, or race friends in a room on the same seeded pier.
Press and drag your finger left or right anywhere on the screen. The farther you drag the harder you steer. On a keyboard use the arrow keys or A and D.
One star for finishing, two stars for finishing with all three keys, three stars for all three keys and a finish time under the par time. Every fall adds 2.5 seconds.
Collect all three keys on a level to open the treasure finale: you pick one of three chests and win its coin prize. With fewer keys the chest stays locked and you only get a small reward.
Coins buy ball skins and trails in the shop. They only change how your ball looks, they never make you faster.
One seeded level that is the same for everyone each day. Finish it to build your daily streak.
Yes. A room races the same seeded pier for everyone and ranks players by finish time, where each key you collect counts as 3 seconds saved.