Water garden needs a reset
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An original modeled toy water garden with gleaming translucent rescue bubbles, expressive little creatures, articulated pumps and a safe receiver basket. Choose one of three fixed nozzles, aim its jet and vary pressure. Spatial jet impulses, buoyancy, drag, wall contacts, moving harmless pinwheels and a slow stable basket contact determine every rescue. There are 48 seeded gardens: three forgiving introductions, pinwheels from garden 4, ripple currents from 13, two bubbles including a heavier creature from 17, a second pinwheel from 25 and three overlapping bubbles from 33. Late timers tighten gradually to 22 seconds. Intro rescues can finish in about four seconds; later rescues usually take 12–25 seconds. Best score, unlocked gardens and stars are saved locally. The UTC Daily has an identical date seed and earns a winning completion streak at most once a day. Friends compare separate identical seeded three-bubble solo rescues, not synchronously shared bubbles. This is a planar physics toy rendered in 3D, not a volumetric fluid simulator.
No. Three or more humans and the shared computer characters compare their scores on identical seeded solo rescues. The existing Kit supplies rooms, live score comparisons and the final podium.
Winning solo gardens saves unlocks and stars on this device. A winning Daily advances the UTC streak once, consecutive dates extend it and a broken date resets it. Hidden tabs pause until deliberate resume. A graphics-context loss shows recovery instructions and resumes paused after restoration; a missing WebGL context offers Reload and All games.
No. Bubbles move in a two-dimensional rescue plane with integrated velocities, spatial jet forces, drag and buoyancy. The procedurally modeled Three.js aquarium is decorative 3D; it has no volumetric water or shared synchronous simulation.